The Video Game Soda Machine Project — Obsessively Cataloging Video Game “Pop” Culture [screen caps]

In 2016, Marshall University professor Jason Morrissette was playing Batman: Arkham Knight. While sneaking around the shadows, Morrissette stumbled upon a soda machine. Like many games, Akrham Knight doesn’t feature any real-life soda products; that’d cost money. Instead, the developers simply made up their own: Sparkle Fizz. “It was so colorful in an otherwise gloomy corner of Gotham City that it caught my eye,” said Morrissette in a recent email exchange.

After joking on Twitter that someone catalog the various ways video games choose to represent soda machines, Morrissette decided to take it on. Thus, the Video Game Soda Machine Project was born, and as of March, it reached an important milestone: the blog cataloged its 2,000th soda machine.

Morrissette, who admits to preferring the term “soft drink,” isn’t just collecting these random images as a pet project anymore—it’s incorporated into his research. He even presented a paper at an academic convention called “I’d Like to Buy the World a Nuka-Cola: The Purposes and Meanings of Video Game Soda Machines:”

Full PowerPoint presentation in Dropbox PDF:

If you’d like to point Morrissette towards some undocumented soda machines, you can get in touch with him over Twitter.

~ by Fionnlagh on March 31, 2018.

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