• September 14, 2014 •
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Posted in 🔬 S C I E N C E/T E C H : N A T U R E 🌲, 🕶️ C O O L : S T U F F
Tags: 'Mega Man' Game Style, 100 video game characters in the style of Mega Man by DeviantARTist 'CaptainSlam', 8-Bit Philosophy, 8-Bit Philosophy: Nietzsche "Time is a Flat Circle?", 8-Bit Philosophy: Nietzsche — Episode 12 "Time is a Flat Circle?", 8-Bit Philosophy: Plato Nietzsche & Kant!!!, Awesome Post-It Note Mega Man, Happiness, If You Want To Achieve Greatness Stop Asking For Permission, There is divine reason in suffering, time, Ubermensch
• July 9, 2014 •
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Posted in 👽 [F]-F I L E S, 🔬 S C I E N C E/T E C H : N A T U R E 🌲, 🕶️ C O O L : S T U F F
Tags: 8-Bit Philosophy, 8-Bit Philosophy: Søren Aabye Kierkegaard — Episode 7 "Does Rationality Give Life Meaning?", Egalitarianism, Life, rant, religion gives moral superiority?, rules, Shatterhand (シャッターハンド) is a side-scrolling action game for the Nintendo Entertainment System developed by Natsume and published by Jaleco in North America in 1991 and in Europe in 1992, Video Games
• June 22, 2014 •
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Posted in 🔬 S C I E N C E/T E C H : N A T U R E 🌲, 🕶️ C O O L : S T U F F
Tags: 8-Bit Philosophy, 8-Bit Philosophy: Zeno of Elea — Episode 6 "Is Change An Illusion?", Change, Einstein's equations are the closest thing we have to understanding time and gravity plus the psychology and biology of timing, fragmented perception, Illusion, time, Video Games, Zeno's Paradoxes